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  The 15 Golden Rules of UI design and flow.

Last night a good friend of mine showed me the latest Need for Speed game on the iphone / ipad. Quite an impressive feat of rendering and a relatively good game to boot. However, the front end, wow, a classic case in UI mis-engineering. Loads of stats, pages and pages of bits and pieces to wade through – a classic case of over stimulating the player with lots of decisions they have no business making – stuff that will significantly change their game play experience but being...

   UI design,Game design,Feature     2012-04-05 12:20:18

  When and Where to Use Pointers in Go

When declaring variables in Go, we usually have two syntax options: In some scenarios, pointers; in others, reference; sometimes, either. It’s great to have choices, but it is also confusing sometimes as to which one in which scenario. To be more reasonable in choice-making, I started from pointers, walked through their natures, and summarized some rules in using them in Go. from unsplash, Jordan Ladikos Pointers Go has pointers. A pointer holds the memory address of a ...

   POINTER,GOLANG     2022-05-01 02:24:43

  Introducing LocalDB, an improved SQL Express

Updated 2011-11-28: Added reference to the walkthrough of using LocalDB in Visual Studio 2010 and to the new LocalDB Installer. Updated 2011-11-02: Added reference to .NET Framework 4 support for LocalDB in the Q&A section. Introduction It gives me great pleasure to introduce a new version of SQL Express called SQL Express LocalDB. LocalDB is created specifically for developers. It is very easy to install and requires no management, yet it offers the same T-SQL language, programming surfac...

   LocalDB,Microsoft,SQL Express     2012-03-31 00:13:43

  I hate cut-and-paste

Me, I blame the IDE's.Coding used to be hard. Not because programming itself was overly hard, but mostly because editors absolutely sucked. How much the typical development environment in the 70's and 80's sucked is hard to convey (except for a very lucky few, and those would have likely been using DEC and WANG gear). I got in on the tail end of the punch card era. Punching your own program is lots of fun. Once. And if you drop a deck you get to play with the sorter, which is also lots of fun (o...

   IDE,Editor,Cut and paste,Shortcut,Blame     2011-10-24 11:33:46

  Why We Moved Off The Cloud

Cloud computing is often positioned as a solution to scalability problems. In fact, it seems like almost every day I read a blog post about a company moving infrastructure to the cloud. At Mixpanel, we did the opposite. I’m writing this post to explain why and maybe even encourage some other startups to consider the alternative.First though, I wanted to write a short bit about the advantages of cloud servers since they are ideal for some use cases.Low initial costs. Specifically, you...

   Cloud,Cloud computing,Mixpanel,Get off,Disadvantage,Drawback     2011-10-28 10:22:32

  Windows 8 Possible Features: Ribbon, Metro, Apps, Cloud Integration

Microsoft may still be plugging away at selling Windows 7 to consumers and the enterprise, but rumors have already started about the next version of the popular operating system—dubbed "Windows 8" by many in the media. Rafael Rivera and Paul Thurrott, two bloggers with a track record of delving into Microsoft's proprietary code base, recently sparked a fresh round of chatter with a dissection of a supposed Windows 8 early build, adding their voices to a discussion that extends back to 201...

   Windows 8,New features,Touch,Metro     2011-04-11 02:10:12

  Learning Go

This year I'm going to try a new programming language - Go. I had this notion that compiled, type based languages are overly complex and reduces developer efficiency. However, after doing some reading about Go, it appeared to take a different path from the rest and felt like something worth trying. Acquainting a programming language is a journey. First few steps you take with it will define your perception about it. These first few steps went well for me with Go and it felt lik...

   Go,Google,Learning,Resource     2012-01-05 08:09:55

  We’re working our young people too hard

Yesterday, I shared an anecdote involving a school I once attended with a list. This anecdote eventually became the basis for a blog post. Traffic was fairly normal for the first few hours until it found its way onto hackernews.Then it exploded.The comments on both the original blog post and the post on hackernews filled almost immediately with opinionated hackers, teachers and students sharing similar experiences, discussing the problem and figuring out what should be done about it.Repeate...

   Education,Science,Teacher,Student,Exam     2011-11-17 08:38:01

  UDP vs. TCP

Introduction Hi, I’m Glenn Fiedler and welcome to the first article in my online book Networking for Game Programmers In this article we start with the most basic aspect of network programming, sending and receiving data over the network. This is just the beginning – the simplest and most basic part of what network programmers do, but still it is quite intricate and non-obvious as to what the best course of action is. Take care because if you get this part wrong it will have ...

   Game design,Networking,Communication,TCP,UDP,Design     2012-02-27 04:49:53

  JavaScript's Two Zeros

JavaScript has two zeros: -0 and +0. This post explains why that is and where it matters in practice. The signed zero Numbers always need to be encoded to be stored digitally. Why do some encodings have two zeros? As an example, let’s look at encoding integers as 4-digit binary numbers, via the sign-and-magnitude method. There, one uses one bit for the sign (0 if positive, 1 if negative) and the remaining bits for the magnitude (absolute value). Therefore, -2 and +2 are encoded as f...

   JavaScript,zeros     2012-03-24 05:21:49